druidcraft cantrip. Thorn whip can also be useful for area of effects like moonbeam or spike growth, where moving enemies around can be helpful. druidcraft cantrip

 
Thorn whip can also be useful for area of effects like moonbeam or spike growth, where moving enemies around can be helpfuldruidcraft cantrip  Then you have a bag of seeds on you for a plant you need

That's all I can think of, I'm sure other uses will crop up in game as you improv. Plus, getting the Druidcraft cantrip and first level spells Faerie Fire and Enlarge/Reduce for free is a nice benefit. For the druid spell list without optional spells, see Core Druid Spell List. 1. Aluksuss • 2 yr. Guidance makes you generally better at everything you can take a few seconds to pray about. Components. but as a cantrip you must take upon leveling up. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. Alarm LEVEL 1. Because Druidcraft should work on most seeds and berries contain seeds, this should work. Starting at 3rd level, you can cast the faerie fire spell with this trait. A few spells overlap most of its effects, so you might run into yourself and your party members wanting to cast the same effect to feel useful (in a way). When you reach 5th level, you can cast the entangle spell once, without requiring the material component. The latter wont be useful on the go. Once you reach 3rd level, you can cast the Goodberry spell with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. The only non-combat utility this subclass gets is in the Prestidigitation or Druidcraft cantrip. Bonus Cantrip 2. 3rd level; Blindness/Deafness: Very effective debuff that doesn’t require concentration. spells, and magewrights cast their non-cantrip spells as rituals—even spells that can’t normally be cast in this way. Ok so I am playing my first Druid. Druidcraft is a transmutation cantrip spell, its a good level for spell. Generally things that predict future events don't take the potential casting of additional spells into consideration for what they predict as the outcome. Cantrip Spells can be acquired through Features, Classes and many other ways. imo, they need to add something to a lot of the cantrip list, or just give access to "minor magic" as a thing all spellcasters get, to be able to have cool effects, without sacrificing mechanical power/balance. You instantly light or snuff out a candle, a torch, or a small campfire. you learn a cantrip of your choice: either druidcraft or thaumaturgy. Druidcraft is at will like all other cantrips. prestidigitation cannot do this. The Druid list on the other hand has a few attack options in it, so it would probably be of more help to the Ranger than the Paladin would benefit. Is Druidcraft Cantrip Spell? Yes. It is also a control cantrip , which you can use to force some tactical positioning (freeing an ally from a dangerous OA, bringing an enemy into a trap/environment hazard, pulling him. All four lights can be combined to make an illuminated humanoid figure. You know the Druidcraft Cantrip. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. The bulwark remains until the start of your. This is a renamed. -Druids and Rangers get Druidcraft. Druidcraft: a transmutation cantrip with a range of 30 feet. splepage. Goes for most suggested purposes under that topic. Warlock is able to give you a ton of cantrips you couldn't otherwise get: Sacred Flame, Light, Druidcraft, etc. I use my druidcraft routinely for little things such as distracting smells and helping to bridge the huge gap in their Gardening tool belt until they get Plant Growth down the line. You know the druidcraft cantrip. I like produce flame because although it isn't a powerful attack, you've got fire and light both sorted if you need it. The list of Druid Cantrips are: Druidcraft. Cantrip Emerald Uncommon druidcraft: Opalite Uncommon thaumaturgy: Sapphire Uncommon prestidigitation. You also learn the longstrider and pass without trace . Make lots of puns using the words "wind" or "gale" or "rain". Exactly plant growth is what I use however without sprouting them with druidcraft they wouldn't be counted as established plants for use with plant growth. ago. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. The effect must fit in a 5-foot cube. You can use the spell plant growth to grow food. Would help those Rogues out from time to time with disarming a trap or picking a lock for example. And picked up handfulls of seeds from there. Most people know at least a little bit, but some are always clueless. I know. Most often it was used to make flowers for npc’s to gain their favor and to meet helpful people in the towns. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. As you walk, a dusting of petals drift behind you, disappearing before they touch the ground. I. (used in moroccan cooking) herbs for flavoured teas - lots of trace vitamins for health benefits - tastes good (linden flower tea is sweet like honey) - a nice hot drink to warm people up after a. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Add on the fact that Druidcraft is a Cantrip that requires no materials to cast, and you have instantly become the parties swiss army knife. Intimidation advantage – Create the sound of a. Druidcraft : This spell is profoundly disappointing. This cantrip because extremely effective when fighting undead creatures. Once you reach 3rd level, you can cast the ray of sickness spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. If the PCs can use Druidcraft to blind an opponent, then so can an NPC's minion acolyte. As an aside, clerics only have about 3 cantrips which are decidedly better than Light, so it's a pretty easy pick by level 4. Step 4. Playing him, my favorite cantrip was probably Thaumaturgy, and while it's fun to think of original ways to use it every time, I'd like to hear about unique, creative and cool ways you've used either Thaumaturgy, Prestidigation (which is bascially Wizmathurgy),. 7/10. You must be a Druid become attuned to this staff. I'm playing a warlock with an archfey patron (pact of the chain) and my characters race is a nymph (I used custom lineage to make it). Being able to grab a beer without getting up wouldn't suck, though. After playing 4-5 months as a fighter in my campaign, I'm going back to my cleric character. Whispering to the spirits of nature, you create one of the. 5e SRD:Druidcraft. With shillelagh, you can deal 2d8+wis dmg with two clubs. Lemons can be preserved in salt water and spices, to add a lovely flavour to stews etc. Cantrip (can choose Minor Illusion as the cantrip of choice) Player’s Handbook, page 23: 8 + your proficiency bonus + your Intelligence modifier: Elf (Mark of Shadow) Spells of the Mark (needs to have the Spellcasting or the Pact Magic class feature) Eberron: Rising from the Last War, page 49: Depends on the class: Gnome (Forest). ago. It depends on how relevant darkness is to your campaign. He has the following cleric spells prepared: Cantrips (at will): guidance, sacred flame (see “Actions” below), thaumaturgy 1st level (3 slots): command, detect evil and good, sanctuarySacred Flame. This is useful when traveling between areas or in Dungeons & Dragons campaigns where survival is a major aspect of the gameplay, so it should take up a Cantrip slot if a lot of exploring is going to happen. Mending. It allows the caster to create four floating points of light that take the form of lanterns, torches, or orbs. Earlier we said shillelagh was a better melee cantrip, but you are already shapeshifting so much that you might as well take this cantrip instead. The spell could have one of four effects chosen by the caster: Make a minor prediction of the weather within the area for the next 24 hours. Frost bite is what I’d argue is the best Druid damage cantrip. This means we now can shift tactics on the fly. 4. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: * You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Long-time lurker, first-time poster. What’s your. Bonus Cantrip 1. Wisdom is your spellcasting ability for these spells. The additional abilities are included as options when casting the cantrip. Prestidigitation does it at range 10 feet. Arcane Archers use enchanted arrows to control, disable, and debuff their enemies. First of all, their Wild Shape only retains benefits from your race if the new form is capable of doing so. A cantrip is a type of spell used in D&D 5e that doesn’t use spell slots. I like multiple use cantrips. Charm plants and animals is a _class ability_ for nature domain clerics. Replace one cantrip you learned from this class’s Pact Magic feature with another cantrip from the warlock spell list. All three kind of have a multipurpose identity so I'd only pick up one. Let’s look at a simple and too-often ignored cantrip Druidcraft. Every creature in the sphere (excluding you) must succeed on. A trio of instantaneous effects: Predict the weather with a visual cue (ex. sorcerer wizard. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. Transmutation cantrip. Create a corpse character, role-play as your Find Familiar hamster (rat)And I always end up regretting taking Druidcraft, which is almost only used to light torches. Between the other two, it is more of a question as to whether the player wishes to be a more aggressive and fighting type Druid with the Thorn Whip or more of a distanced spell caster with Produce Flame. Vehicles. Frostbite (EEPC / XGtE): Low damage for a cantrip (d6-based), but the big appeal is Disadvantage on the target’s next weapon attack. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can’t cast that spell with it again until you finish a long rest. time to open a flower shop i guess. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or Druidcraft cantrip. Thaumaturgy is a Dungeons & Dragons 5e cantrip. Arcane Archer Lore. Naiad: Naiads are known for being more serious than many of their kindred. Tags: best Druid spells, cantrip useful dealing, cantrip useful dealing damage, This cantrip useful. If I took Fire Bolt as my free wizard cantrip, my to hit would only be +3 but I would have a 120 foot range. Thaumaturgy. Transmutation cantrip. For the druid spell list without optional spells, see Core Druid Spell List. The fairy race's Druidcraft cantrip is unfortunately wasted on the wizard class, but at level 5, fairy wizards can use Fairie Fire innately once per long rest, giving the character more options in. The show where I take the cantrips of DnD, and corrupt them to be used in ways that aren't necessarily intended, but should work due to the rules as written! But what if the spell can’t be corrupted? Well in that case I will just try to maximize the usage of the spell! Druidcraft. Always having a response for. The effect might manifest as a golden orb for. Its spellcasting ability is Wisdom (spell save DC 12, +4; {"diceNotation":"1d20+4","rollType. Compendium - Sources->The Wild Beyond the Witchlight. Let’s start off with the basic mechanics of the Druidcraftcantrip: School: Transmutation Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Classes:Druid When cast, this spell allows the druid to invoke the spirits of nature to create a variety of small effects within range: 1. Well, Warlock 2 with Agonizing Blast will be the most pure cantrip damage, though depending on the rest of your build one of the SCAG cantrips to attack with might work best. Range: 30 feet. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. I feel she should pick one the elemental utility cantrips: [Mold Earth], [Shape Water], or [Control Flames], but which one?. The target must succeed on a DC 13 Dexterity. Druidcraft. Thanks for your input!! Reply. Mostly exclusive to Druids, and we should all be very happy about that fact because Druidcraft is garbage. The subclass also has access to a number of abilities designed to make it devastatingly effective with ranged weapons, from magically infused ammunition to being able to redirect a missed attack at a different target. Prestidigithingy has a wider range of abilities that give you far more leeway with your role playing style, but Druidcraft gives you ambush-friendly distractions at a useful range. I will take druidcraft and shillelagh. Barring Control Weather or other unnaturally weather alteration, how reliable is the weather prediction part of Druidcraft cantrip? You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. At 3rd level, you learn magical theory or some of the secrets of nature — typical for practitioners of this elven martial tradition. Range: 30 feet. Earlier we said shillelagh was a better melee cantrip, but you are already shapeshifting so much that you might as well take this cantrip instead. However, Druidcraft provides players with many possibilities for roleplaying and problem-solving. No spell slot or fancy alchemy needed. Source: Player's Handbook. Your teaching in regards to the life of the wilderness means you are able to communicate with animals and plants. Cons 7 Druidcraft Is Full Of Flavor. Druidcraft. Attack/Save: None. I kept Druidcraft as the cantrip b/c it seemed fitting for a fey Upgraded the movement speed to 40. Honestly, I can’t think of a single reason to take this spell over literally any other cantrip in the game. You manifest a minor wonder, a sign of supernatural power, within range. Druidcraft reads: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Prestidigitation is a cantrip from the transmutation school. Green Thumb. Transmutation cantrip. Druidcraft. Thorns Whip is a dual-cantrip too (or even more with DM leeway): it is a melee attack, so you have something WIS-based you can use against any close-by enemy. The 5E Wood Elf Magic feat plays off this mystique and lineage. Variant Description. As an aside, clerics only have about 3 cantrips which are decidedly better than Light, so it's a pretty easy pick by level 4. Plus you can insult things to death. How about Druidcraft cantrip allows advantage with critters and talking plants? Personally, as a DM I would absolutely grant advantage - at least - to a druid who wants to engage with animals provided the druid was played as a character that liked and respected animals. Cantrip Transmutation Casting Time: 1 action Range: 30 feet Target: See text Components: V S Duration: Instantaneous Classes: Druid Whispering to the spirits of nature, you. When you reach 5th level, you can cast the moonbeam spell once with this trait, without requiring a material component. During the Spring, you know the druidcraft cantrip. Oct 11, 2014. Once you reach 5th level you can cast the daylight spell once per day. You cause harmless tremors in the ground for 1 minute. Most magewright rituals take 10 minutes to perform, but certain complex rituals can. Most spellcasters have this specific cantrip, and we can use this slot for other things. He may have a slightly upgraded version that gives the whole druidcraft cantrip, or he may have just the flower bit as a flavor thing from having been relatively close to Keyleth compared to most Ashari* or from having tried to train under her. The Thorn Whip cantrip is peculiar: its origin fixes the point the target is pulled towards to, it is not just a point in space from which the spell erupts (e. Persuasion disadvantage – Make someone fart using puff of wind and follow up with a foul smell (extra points if you cast these on someone while flirting). Wisdom is your spellcasting ability for these spells. These spells don't require the material components normally required. "You instantly light or snuff out a candle, a torch, or a small campfire. You touch one willing creature. Guidance. A comprehensive list of all official Druid spells for Fifth Edition. Wisdom is your spellcasting ability for these spells. Cantrips do not require to be prepared to cast, thus, you can cast Druidcraft as many times as you want. You can cast them as often as you want. This video pr. Explorer. It isn’t a flashy or particularly useful spell, but it does allow for solid RP and has in-game benefits. The casting time is 1 action, the range is 30 feet, the components are verbal, and the duration is 1 minute or instantaneous, depending on the effect. Druidcraft is kind of a poor man's Prestidigitation, though predicting the weather is not to be underestimated. Druids in 5e have various unique abilities that make choosing a synergistic race important. trait : "Lotusden Halfling (+2 Dexterity, +1 Wisdom) Lucky: When I roll a 1 on an attack roll, ability check, or saving throw, I can reroll the die and must use the new roll. Range: 30 feet. SpriteThe Elemental Evil cantrips like mold earth and shape water are brilliant. That matches a Centaur, which is the fastest race Added Darkvision. TIMESTAMPS0:00 Druidcraft0:07 Druidcraft, Prestidigitation. Predicting the weather, making flowers bloom, sensory effects, and some mild fire interactions just sound like the stuff druids are made of. At 3rd level, you learn arcane techniques that are fueled by. Grovespeaker. The rules for Control Flames in DnD 5e are as follows: Control Flames can work on SOME fires caused by spells. It does almost nothing, and the things it does are nearly useless. 7. It is not equivalent to animal handling skill or Druidcraft cantrip. Being able to instantly light, or snuff out a small flame can be very useful. Druidcraft doesn't grow food. Gentle Repose: Extremely. Components: V, S. Thorn Whip Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous You create a long,. Poison Spray. Components: V, S. Flame-like radiance descends on one creature Thurstwell can see within 60 feet of him. Druidcraft is a transmutation cantrip spell, its a good level for spell. As you walk, a dusting of petals drift behind you, disappearing before they touch the ground. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. Friends CANTRIP. Why would a utility cantrip like Druidcraft be more powerful than a damage cantrip? If he's intending on using it that way, make him set it up first. It lets the druid do so much, well, druid stuff. For Circle of Moon, we recommend Primal Savagery. In order to cycle through all 19 Cantrips that an Artificer may prepare, they would need to rest 19 times in 7 days, averaging to about 3 rests per day. Given the low damage of cantrips in general, a debuff is far more valuable. Benediction of the Light. i) For Manipulation: Druidcraft, Fog, Mold Earth, & Shape Water. A druid went to the feywild. Dryad Saplings learn the druidcraft cantrip at first level. cantrip Search Results All Results. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest. Control flames also has twice the range of druidcraft and six time sthe range of prestidigitation, so spreading fire can happen. I’ll admit, before writing this article I didn’t truly. Cantrip. ago. As a warlock, I'll pact of the tome thaumaturgy any day over druidcraft. Shadowdweller00 Adventurer. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or Druidcraft cantrip. Take the Druidcraft cantrip and come up with cool descriptions of your lightning and thunder spellcasting and spell effects. A hit does 1d6 piercing damage and allows you to pull the target 10 feet toward you. If you are in a world where the weather is important, this cantrip can be a lifesaver. Okay, im back with another idea. It’s just a cantrip, but it demonstrates higher power. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: * You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Druidcraft (Cantrip) Potentially a quick, effective method of harvesting crops (very crop-dependent) Growing Conditions. Range: 30 Ft. 1st Level. You regain the ability to cast these spells when you finish a long rest. It's basically a magical version of the old-school ubiquitous "10 foot pole", only it's 30 feet and can do a lot more as far as carrying/moving/grasping. They cover your examples plus a whole lot of different uses. Subsequent cantrips would likely be easier but laying the groundwork for learning cantrips and even becoming a wizard in the future should take a decent amount of time. This is an update of my previous answer. Spells you cast do not require verbal components, spells with a range of touch have a range of 5 feet when you cast them, and you can use your pot as a spellcasting focus for your spells. This spell can physically repair a magic item or. You'll want a ranged damage cantrip, a melee cantrip, druidcraft, and some utility. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Although there are several elven subraces that reflect the myriad ways this ancient race has split and spread across the DnD multiverse, they all share common features that connect to their shared history. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. Rogue: Pocket item, bonus action to make an tiny object in your hand disappear into your pack or pocket. Muggle farmers have to wait to see if seeds sprout sometimes weeks. This effect persists for 1 round. Sure it's an extra cantrip, but prestidigitation, druidcraft, thaumaturgy etc are all generally used for flavor and only have very niche practical uses. If the PCs can use Druidcraft to blind an opponent, then so can an NPC's minion acolyte. Feat: Warcaster Wild Shape Improvement Cantrip – Druidcraft: We pick up the Warcaster feat, giving us the ability to cast a spell as an opportunity attack. then made a botanical shop selling all sorts of exotic plants and fugus's from the feywild to people on the material plane for. I really like druidcraft (and Thaumaturgy and prestidigitation) but it is largely useless. Casting Time: 1 action. Compendium. With concepts and homages to The Princess Bride, H. Step 3. If you're limited to one or two then maybe don't pick it, but if you're going for a caster class and you have 4, then yeah, light is a great one. Thorn Whip is a scalable melee attack cantrip with a range of 30 feet. Level: Cantrip. Elves are nimble, perceptive and strong. Past that I'm running a sorc with a similar background. Speed. Druidcraft is one of the best DnD cantrips for when the party is exploring, camping, or traveling, and has four major effects depending on the caster's will. Cantrips are a spellcaster’s best friend. druid and subclasses of cleric. Useless? I would argue druid craft is better for druids . spell attacks). You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Wizard is also really potent, but mostly for the subclass. Druidcraft Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within. Transmutation Cantrip Casting Time. It's the most-used out of combat cantrip, in my experience. Mending is fun but not very useful. Optional: tie some string to each sheet so you can retrieve them as they fall. . The Arcane Archer is a subclass. At 5th level, Dryad Saplings learn the barkskin spell, using Wisdom as their spellcasting ability, and can cast. Fairy The Feywild is home to many fantastic peoples, including fairies. Unfortunately, Thaumaturgy, Prestidigitation, and Druidcraft have no such scaling. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of of this elven martial tradition. The effect must fit in a 5-foot cube. Healing a tree would probably require either lesser or greater restoration, depending on the damage. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous. Pretty much the common magic items from Xanathar. Inner sun. Later on, nature cleric would give you things like plant growth and tree stride which both seem like things you might likeLong tied to the natural heart of the Lotusden Greenwood, these halflings have adapted to live synergistically with the chaotic laws of the wilds. Instantly make a flower blossom, seed pod open, or a leaf bud bloom. Druidcraft can do something for a cantrip that would normally require a spell slot: Predict the future. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, resistance, thorn whip 1st level (4 slots): cure wounds, faerie fire, thunderwave 2nd level. That being said, the Cleric cantrip list is pretty small, the only "attack" option in it is Sacred Flame. You create a ghostly, skeletal hand in the space of a creature within range. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. Whispering to the spirits of nature, you create one of the following effects within range: -. Definitely a good cantrip. With it, you can do any of the four following things: 1) Create a tiny, harmless sensory. Druidcraft Transmutation cantrip. Whispering to the spirits of nature, you create one of the. I made a necro-muleteer who uses the Gust cantrip to blow the stench of his undead mules away from those who might be offended by it. Guidance, and either Shillelagh or Produce Flame. This spell can physically repair a magic item or. Thorn Whip. Giant’s. Druidcraft CANTRIP. There are a few spells for tempest clerics/druids, but not nearly enough to my liking. We get an extra die for both Archer and Chalice, while Dragon gives us some flight. Maybe get a hat that resembles Thor's helment. The fairy race's Druidcraft cantrip is unfortunately wasted on the wizard class, but at level 5, fairy wizards can use Fairie Fire innately once per long rest, giving the character more options in combat without even needing spell slots. Mage Hand is fun, and definitely useful, but more of an adventuring cantrip than an everyday one. The effect must fit in a 5-foot cube. Range: 30 feet. The Artificer's Right Cantrip for the Job feature At level 10, an Artificer gains the ability to swap out their Cantrips, one cantrip at a time, per short or long rest. ago. The cantrip enchants up to three pebbles, which the druid can then throw as an attack up to 60 feet, or hurl with a sling. Thorn whip gives you a damaging cantrip and as you said, repositioning is a decent form of battlefield control. By and large, Light is the far superior. The effect might. Whispering to the spirits of nature, you create one of the following effects within range: Cantrip Transmutation Casting Time: 1 action Range: 30 feet Target: See text Components: V S Duration: Instantaneous Classes: Druid Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Components: V, S. Druidcraft has the ability to predict the weather for the next 24 hours. Druidcraft is a transmutation cantrip spell, its. Grow herbs required for potions. Arcane ShotLighted arrows became a vital part of the defenders' ability to shoot back against the orc archers. Mystic Shot. Shape water and mold earth get a lot of laud. The Wording: Transmutation Cantrip Duration: 1 action Range: 30 feet Components: V,S Duration: Instantaneous “Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Child of the Woods: You know the Druidcraft Cantrip. . Cantrip druidcraft, friends 1st aid, animal friendship, charm person 2nd animal messenger, calm emotions, warding bond 3rd plant growth, speak with plants 4th aura of life, conjure minor elementals 5th awaken, commune with nature Simic Cantrip acid splash, druidcraft 1st detect poison and disease, expeditious retreat, jumpEach household/family in Aundair has one or two people who have the ability to cast a few basic cantrips/rituals, with it being a skill similar to being a mechanic. D&D often deals with dungeons, caves, and adventuring during the night. g. At 1st level, you know the Druidcraft cantrip (this cantrip does not count against your cantrips known) and two other cantrips of your choice from the druid spell list. Control flames has some nice synergy with druidcraft and prestidigitation in that those two can start fires and control flames can manipulate and spread them. Under the leaves perhaps. Range. Guidance is one of the best can cantrips in the game. Blade Ward: This is usually nothing better than Dodge, but is sometimes the best spell. The beast magically understands the command but is under no compulsion to obey. Definitely a good cantrip. this is likely our only chance to tell the devs they're headed in the right direction or to suggest a change. Mechanically speaking, though, I would strive to maximize utility, and I would avoid duplicative effects. Your Intelligence score increases by 1. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest.